Prison Break
Prison Break is a two player co-op roguelite hack and slash. I worked in a team of 8 as one of the two primary designers on the project.
I had a direct role in Boss Design, Main Character Design, the Combat Mechanics, Narrative Design, and the Game Balance. You can see our gameplay trailer in the embedded video and our most recent playable build here.
See additional details about my work on Prison Break here.

Patriot Pass
Patriot Pass is a two player sports game heavily inspired from Windjammers. My role was Design Lead for a team of 30.
I led and directed my seven other designers on design levels, characters, mechanics, and game balance. In the end I oversaw every aspect of the project and helped guide its production to ensure assignments were completed in time.
Patriot Pass is fully playable here.
